
You probably have heard of Activisions' new game (Call of Duty World at War) and wondering "should i get it? is it going to be another bad WWII game?" well we have got the answers.
Summary: Call of Duty World at War takes place near the end of WWII. You switch off between playing as a U.S. Marine and a Russian Soldier named Pvt. Petrenko. When you fight in the pacific as a Marine against the Japanese the game play is very exciting ; going through caves and tunnels and watching out for Japanese hiding in the brush ready to strike. When you battle in Germany you run through buildings with your squad clearing each one, watching out for tanks and Nazis with bazookas or machine guns on Rooftops.
Pros: Realistic game play, good story, wide selection of weapons, about 3-4 hours of campaign on normal difficulty, high replay value, addicting multi player, Nazi zombies mode!
Cons: a weird screen alignment when playing co-op, no game save in co-op, weird lag occasionally when shooting, no guest on Xbox Live and only one console and one player for system link (IE: you need 18 xboxs and 18 T.V.s for 18 player system link, and a hell of a router!).
Overall: Tech.Daily gives CoD: WaW a 7/10 for their exceptional job on this WWII game but apparently the game isnt all about Multiplayer.
Summary: Call of Duty World at War takes place near the end of WWII. You switch off between playing as a U.S. Marine and a Russian Soldier named Pvt. Petrenko. When you fight in the pacific as a Marine against the Japanese the game play is very exciting ; going through caves and tunnels and watching out for Japanese hiding in the brush ready to strike. When you battle in Germany you run through buildings with your squad clearing each one, watching out for tanks and Nazis with bazookas or machine guns on Rooftops.
Pros: Realistic game play, good story, wide selection of weapons, about 3-4 hours of campaign on normal difficulty, high replay value, addicting multi player, Nazi zombies mode!
Cons: a weird screen alignment when playing co-op, no game save in co-op, weird lag occasionally when shooting, no guest on Xbox Live and only one console and one player for system link (IE: you need 18 xboxs and 18 T.V.s for 18 player system link, and a hell of a router!).
Overall: Tech.Daily gives CoD: WaW a 7/10 for their exceptional job on this WWII game but apparently the game isnt all about Multiplayer.
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